Version: 2022.3
LanguageEnglish
  • C#

VFXExpressionValues

class in UnityEngine.VFX

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This class is a wrapper to the set of expression values.

Only used with VFXSpawnerState.

Public Methods

GetAnimationCurveReturns a an animation curve that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetBoolReturns a boolean that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetFloatReturns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetGradientReturns a gradient that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetIntReturns an integer that corresponds to the bound named expression. IF this entry is not available, or the type doesn't match, an exception is thrown.
GetMatrix4x4Returns a Matrix4 that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetMeshReturns a mesh that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetTextureReturns a texture that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetUIntReturns an unsigned integer that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetVector2Returns a Vector2 that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetVector3Returns a Vector3 that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
GetVector4Returns a Vector4 that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961