Class SpriteLibrarySourceAssetFactory
Class used for creating new Sprite Library Source Assets.
Inherited Members
Namespace: UnityEditor.U2D.Animation
Assembly: solution.dll
Syntax
public static class SpriteLibrarySourceAssetFactory
Fields
| Name | Description |
|---|---|
| extension | Sprite Library Source Asset's extension. |
Methods
| Name | Description |
|---|---|
| Create(string, IEnumerable<ISpriteLibraryCategory>, string) | Creates a new Sprite Library Source Asset at a given path. |
| Create(string, SpriteLibraryAsset, string) | Creates a new Sprite Library Source Asset at a given path. |
| SaveAsSourceAsset(SpriteLibraryAsset, string, string) | Creates a new Sprite Library Source Asset at a given path. |