Class SkeletonAsset
Asset representing character's Skeleton.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.U2D.Animation
Assembly: solution.dll
Syntax
public class SkeletonAsset : ScriptableObject
Methods
| Name | Description |
|---|---|
| GetSpriteBones() | Allows to get Skeleton bones. |
| SetSpriteBones(SpriteBone[]) | Allows to set new Skeleton bones. |