Struct SpriteAtlasEntry | 2D Entities | 0.31.0-preview.3
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    Struct SpriteAtlasEntry

    BufferElement that holds Sprite render data.

    Namespace: Unity.U2D.Entities
    Syntax
    public struct SpriteAtlasEntry : IBufferElementData

    Fields

    Value

    Reference to the Sprite's mesh.

    Declaration
    public BlobAssetReference<SpriteMesh> Value
    Field Value
    Type Description
    BlobAssetReference<SpriteMesh>

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