Struct SpriteRenderData | 2D Entities | 0.31.0-preview.3
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    Struct SpriteRenderData

    Component that holds Sprite render data.

    Namespace: Unity.U2D.Entities
    Syntax
    public struct SpriteRenderData : IComponentData

    Fields

    Mesh

    Reference to the Sprite's mesh.

    Declaration
    public BlobAssetReference<SpriteMesh> Mesh
    Field Value
    Type Description
    BlobAssetReference<SpriteMesh>

    -

    Texture

    Link to the entity holding Texture data.

    Declaration
    public Entity Texture
    Field Value
    Type Description
    Entity

    -

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