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    Class EditablePathController

    Inheritance
    Object
    EditablePathController
    Namespace: UnityEditor.U2D.Path
    Syntax
    public class EditablePathController : object, IEditablePathController

    Properties

    closestEditablePath

    Declaration
    public IEditablePath closestEditablePath { get; }
    Property Value
    Type Description
    IEditablePath
    Implements
    IEditablePathController.closestEditablePath

    editablePath

    Declaration
    public IEditablePath editablePath { get; set; }
    Property Value
    Type Description
    IEditablePath
    Implements
    IEditablePathController.editablePath

    enableSnapping

    Declaration
    public bool enableSnapping { get; set; }
    Property Value
    Type Description
    Boolean
    Implements
    IEditablePathController.enableSnapping

    snapping

    Declaration
    public ISnapping<Vector3> snapping { get; set; }
    Property Value
    Type Description
    ISnapping<Vector3>
    Implements
    IEditablePathController.snapping

    Methods

    AddClosestPath(Single)

    Declaration
    public void AddClosestPath(float distance)
    Parameters
    Type Name Description
    Single distance
    Implements
    IEditablePathController.AddClosestPath(Single)

    ClearClosestPath()

    Declaration
    public void ClearClosestPath()
    Implements
    IEditablePathController.ClearClosestPath()

    ClearSelection()

    Declaration
    public void ClearSelection()
    Implements
    IEditablePathController.ClearSelection()

    CreatePoint(Int32, Vector3)

    Declaration
    public void CreatePoint(int index, Vector3 position)
    Parameters
    Type Name Description
    Int32 index
    Vector3 position
    Implements
    IEditablePathController.CreatePoint(Int32, Vector3)

    MoveEdge(Int32, Vector3)

    Declaration
    public void MoveEdge(int index, Vector3 delta)
    Parameters
    Type Name Description
    Int32 index
    Vector3 delta
    Implements
    IEditablePathController.MoveEdge(Int32, Vector3)

    MoveSelectedPoints(Vector3)

    Declaration
    public void MoveSelectedPoints(Vector3 delta)
    Parameters
    Type Name Description
    Vector3 delta
    Implements
    IEditablePathController.MoveSelectedPoints(Vector3)

    RegisterUndo(String)

    Declaration
    public void RegisterUndo(string name)
    Parameters
    Type Name Description
    String name
    Implements
    IEditablePathController.RegisterUndo(String)

    RemoveSelectedPoints()

    Declaration
    public void RemoveSelectedPoints()
    Implements
    IEditablePathController.RemoveSelectedPoints()

    SelectPoint(Int32, Boolean)

    Declaration
    public void SelectPoint(int index, bool select)
    Parameters
    Type Name Description
    Int32 index
    Boolean select
    Implements
    IEditablePathController.SelectPoint(Int32, Boolean)

    SetLeftTangent(Int32, Vector3, Boolean, Boolean, Vector3, TangentMode)

    Declaration
    public void SetLeftTangent(int index, Vector3 position, bool setToLinear, bool mirror, Vector3 cachedRightTangent, TangentMode cachedTangentMode)
    Parameters
    Type Name Description
    Int32 index
    Vector3 position
    Boolean setToLinear
    Boolean mirror
    Vector3 cachedRightTangent
    TangentMode cachedTangentMode
    Implements
    IEditablePathController.SetLeftTangent(Int32, Vector3, Boolean, Boolean, Vector3, TangentMode)

    SetRightTangent(Int32, Vector3, Boolean, Boolean, Vector3, TangentMode)

    Declaration
    public void SetRightTangent(int index, Vector3 position, bool setToLinear, bool mirror, Vector3 cachedLeftTangent, TangentMode cachedTangentMode)
    Parameters
    Type Name Description
    Int32 index
    Vector3 position
    Boolean setToLinear
    Boolean mirror
    Vector3 cachedLeftTangent
    TangentMode cachedTangentMode
    Implements
    IEditablePathController.SetRightTangent(Int32, Vector3, Boolean, Boolean, Vector3, TangentMode)
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