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    Class PathComponentEditor<T>

    Inheritance
    Object
    PathComponentEditor<T>
    Namespace: UnityEditor.U2D.Path
    Syntax
    public abstract class PathComponentEditor<T> : Editor where T : ScriptablePath
    Type Parameters
    Name Description
    T

    Methods

    DoEditButton<U>(GUIContent, String)

    Declaration
    protected bool DoEditButton<U>(GUIContent icon, string label)
        where U : PathEditorTool<T>
    Parameters
    Type Name Description
    GUIContent icon
    String label
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    U

    DoOpenEndedInspector<U>(SerializedProperty)

    Declaration
    protected void DoOpenEndedInspector<U>(SerializedProperty isOpenEndedProperty)
        where U : PathEditorTool<T>
    Parameters
    Type Name Description
    SerializedProperty isOpenEndedProperty
    Type Parameters
    Name Description
    U

    DoPathInspector<U>()

    Declaration
    protected void DoPathInspector<U>()
        where U : PathEditorTool<T>
    Type Parameters
    Name Description
    U

    DoSnappingInspector<U>()

    Declaration
    protected void DoSnappingInspector<U>()
        where U : PathEditorTool<T>
    Type Parameters
    Name Description
    U
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