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    Class TestSettings

    Inheritance
    Object
    Object
    ScriptableObject
    IAdaptivePerformanceSettings
    TestSettings
    Inherited Members
    IAdaptivePerformanceSettings.logging
    IAdaptivePerformanceSettings.automaticPerformanceMode
    IAdaptivePerformanceSettings.enableBoostOnStartup
    IAdaptivePerformanceSettings.statsLoggingFrequencyInFrames
    IAdaptivePerformanceSettings.indexerSettings
    IAdaptivePerformanceSettings.scalerSettings
    IAdaptivePerformanceSettings.LoadScalerProfile(String)
    IAdaptivePerformanceSettings.GetAvailableScalerProfiles()
    IAdaptivePerformanceSettings.defaultScalerProfilerIndex
    IAdaptivePerformanceSettings.OnEnable()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.AdaptivePerformance.TestPackage
    Syntax
    [AdaptivePerformanceConfigurationData("Test Settings", "TestPackageSettings")]
    public class TestSettings : IAdaptivePerformanceSettings

    Methods

    Awake()

    Declaration
    public void Awake()
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    on Thursday, July 21, 2022
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