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    Class StandaloneSubsystem

    Inheritance
    Object
    Subsystem
    StandaloneSubsystem
    Inherited Members
    Subsystem.Destroy()
    Namespace: UnityEngine.AdaptivePerformance.Tests.Standalone
    Syntax
    public class StandaloneSubsystem : Subsystem, ISubsystem

    Properties

    running

    Declaration
    public override bool running { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Subsystem.running

    Methods

    OnDestroy()

    Declaration
    protected override void OnDestroy()
    Overrides
    Subsystem.OnDestroy()

    Start()

    Declaration
    public override void Start()
    Overrides
    Subsystem.Start()

    Stop()

    Declaration
    public override void Stop()
    Overrides
    Subsystem.Stop()

    Events

    destroyCalled

    Declaration
    public event Action destroyCalled
    Event Type
    Type Description
    Action

    startCalled

    Declaration
    public event Action startCalled
    Event Type
    Type Description
    Action

    stopCalled

    Declaration
    public event Action stopCalled
    Event Type
    Type Description
    Action
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