Class AddressableAssetSettings.AssetGroup
TODO - doc
Inheritance
System.Object
AddressableAssetSettings.AssetGroup
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.AddressableAssets
Syntax
public class AssetGroup
Properties
displayName
TODO - doc
Declaration
public string displayName { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
entries
TODO - doc
Declaration
public Dictionary<string, AddressableAssetSettings.AssetGroup.AssetEntry>.ValueCollection entries { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.Dictionary.ValueCollection<> |
Procesor
TODO - doc
Declaration
public AssetGroupProcessor Procesor { get; }
Property Value
| Type | Description |
|---|---|
| AssetGroupProcessor |
Methods
GetAssetEntry(String)
TODO - doc
Declaration
public AddressableAssetSettings.AssetGroup.AssetEntry GetAssetEntry(string guid)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | guid |
Returns
| Type | Description |
|---|---|
| AddressableAssetSettings.AssetGroup.AssetEntry |