Class ResourceManagerRuntimeData | Package Manager UI website
docs.unity.cn
    Show / Hide Table of Contents

    Class ResourceManagerRuntimeData

    TODO - doc

    Inheritance
    System.Object
    ResourceManagerRuntimeData
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.AddressableAssets
    Syntax
    public class ResourceManagerRuntimeData

    Fields

    assetCacheAge

    TODO - doc

    Declaration
    public float assetCacheAge
    Field Value
    Type Description
    System.Single

    assetCacheSize

    TODO - doc

    Declaration
    public int assetCacheSize
    Field Value
    Type Description
    System.Int32

    bundleCacheAge

    TODO - doc

    Declaration
    public float bundleCacheAge
    Field Value
    Type Description
    System.Single

    bundleCacheSize

    TODO - doc

    Declaration
    public int bundleCacheSize
    Field Value
    Type Description
    System.Int32

    catalogLocations

    List of catalog locations to download in order (try remote first, then local)

    Declaration
    public List<ResourceLocationData> catalogLocations
    Field Value
    Type Description
    System.Collections.Generic.List<ResourceLocationData>

    contentVersion

    TODO - doc

    Declaration
    public string contentVersion
    Field Value
    Type Description
    System.String

    profileEvents

    TODO - doc

    Declaration
    public bool profileEvents
    Field Value
    Type Description
    System.Boolean

    settingsHash

    TODO - doc

    Declaration
    public string settingsHash
    Field Value
    Type Description
    System.String

    usePooledInstanceProvider

    TODO - doc

    Declaration
    public bool usePooledInstanceProvider
    Field Value
    Type Description
    System.Boolean

    Properties

    PlayerSettingsLocation

    TODO - doc

    Declaration
    public static string PlayerSettingsLocation { get; }
    Property Value
    Type Description
    System.String

    Methods

    GetPlayerCatalogLoadLocation(ResourceManagerRuntimeData.EditorPlayMode)

    Declaration
    public static string GetPlayerCatalogLoadLocation(ResourceManagerRuntimeData.EditorPlayMode mode)
    Parameters
    Type Name Description
    ResourceManagerRuntimeData.EditorPlayMode mode
    Returns
    Type Description
    System.String

    GetPlayerSettingsLoadLocation(ResourceManagerRuntimeData.EditorPlayMode)

    Declaration
    public static string GetPlayerSettingsLoadLocation(ResourceManagerRuntimeData.EditorPlayMode mode)
    Parameters
    Type Name Description
    ResourceManagerRuntimeData.EditorPlayMode mode
    Returns
    Type Description
    System.String
    Back to top Copyright © 2015-2018 Unity
    Generated by DocFX