Class AddressablesPlayModeBuildResult | Package Manager UI website
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    Class AddressablesPlayModeBuildResult

    Build result for entering play mode in the editor.

    Inheritance
    System.Object
    AddressableAssetBuildResult
    AddressablesPlayModeBuildResult
    Inherited Members
    AddressableAssetBuildResult.Duration
    AddressableAssetBuildResult.LocationCount
    AddressableAssetBuildResult.Error
    AddressableAssetBuildResult.CreateResult<TResult>(Int32, Double, String)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets
    Syntax
    public class AddressablesPlayModeBuildResult : AddressableAssetBuildResult, IDataBuilderResult

    Properties

    ScenesToAdd

    Declaration
    public List<EditorBuildSettingsScene> ScenesToAdd { get; set; }
    Property Value
    Type Description
    System.Collections.Generic.List<EditorBuildSettingsScene>
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