Class AddressablesPlayerBuildResult | Package Manager UI website
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    Class AddressablesPlayerBuildResult

    Build result for building the player.

    Inheritance
    System.Object
    AddressableAssetBuildResult
    AddressablesPlayerBuildResult
    Inherited Members
    AddressableAssetBuildResult.Duration
    AddressableAssetBuildResult.LocationCount
    AddressableAssetBuildResult.Error
    AddressableAssetBuildResult.CreateResult<TResult>(Int32, Double, String)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets
    Syntax
    public class AddressablesPlayerBuildResult : AddressableAssetBuildResult, IDataBuilderResult

    Properties

    ContentStateDataPath

    Declaration
    public string ContentStateDataPath { get; }
    Property Value
    Type Description
    System.String
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