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    Namespace UnityEditor.AddressableAssets.Build

    Classes

    AddressableAssetBuildResult

    Contains information about the status of the build.

    AddressablesBuildDataBuilderContext

    Data builder context object for Addressables.

    AddressablesBuildDataBuilderContext.BuildScriptContextConstants

    Names of common context data objects.

    AddressablesPlayerBuildResult

    Build result for building the player.

    AddressablesPlayModeBuildResult

    Build result for entering play mode in the editor.

    BuildScript

    Entry point to set callbacks for builds.

    ContentUpdateScript

    Contains methods used for the content update workflow.

    SceneManagerState

    Serializable object that can be used to save and restore the state of the editor scene manager.

    Interfaces

    IDataBuilder

    Builds objects of type IDataBuilderResult.

    IDataBuilderContext

    Used to pass context data into IDataBuilders.

    IDataBuilderResult

    The result of IDataBuilder.Build.

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