Class PlayerDataGroupSchema | Package Manager UI website
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    Class PlayerDataGroupSchema

    Schema for the player data asset group

    Inheritance
    System.Object
    AddressableAssetGroupSchema
    PlayerDataGroupSchema
    Inherited Members
    AddressableAssetGroupSchema.Group
    AddressableAssetGroupSchema.OnSetGroup(AddressableAssetGroup)
    AddressableAssetGroupSchema.OnGUI()
    AddressableAssetGroupSchema.SetDirty(Boolean)
    Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
    Syntax
    public class PlayerDataGroupSchema : AddressableAssetGroupSchema

    Properties

    IncludeBuildSettingsScenes

    If enabled, all scenes in the editor build settings will have addresses generated during the build.

    Declaration
    public bool IncludeBuildSettingsScenes { get; set; }
    Property Value
    Type Description
    System.Boolean

    IncludeResourcesFolders

    If enabled, all assets in resources folders will have addresses generated during the build.

    Declaration
    public bool IncludeResourcesFolders { get; set; }
    Property Value
    Type Description
    System.Boolean
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