Class AssetReferenceTexture2D Texture2D only asset reference. Inheritance System.Object AssetReference AssetReferenceT<Texture2D> AssetReferenceTexture2D Inherited Members AssetReferenceT<Texture2D>.LoadAsset() AssetReferenceT<Texture2D>.ValidateAsset(Object) AssetReferenceT<Texture2D>.ValidateAsset(String) AssetReference.RuntimeKey AssetReference.Asset AssetReference.ToString() AssetReference.LoadAsset<TObject>() AssetReference.Instantiate(Vector3, Quaternion, Transform) AssetReference.Instantiate(Transform, Boolean) AssetReference.ReleaseAsset() AssetReference.ReleaseInstance(GameObject) Namespace: UnityEngine.AddressableAssets Syntax [Serializable] public class AssetReferenceTexture2D : AssetReferenceT<Texture2D>