Class AssetReferenceTexture3D Texture3D only asset reference Inheritance System.Object AssetReference AssetReferenceT<Texture3D> AssetReferenceTexture3D Inherited Members AssetReferenceT<Texture3D>.LoadAsset() AssetReferenceT<Texture3D>.ValidateAsset(Object) AssetReferenceT<Texture3D>.ValidateAsset(String) AssetReference.RuntimeKey AssetReference.Asset AssetReference.ToString() AssetReference.LoadAsset<TObject>() AssetReference.Instantiate(Vector3, Quaternion, Transform) AssetReference.Instantiate(Transform, Boolean) AssetReference.ReleaseAsset() AssetReference.ReleaseInstance(GameObject) Namespace: UnityEngine.AddressableAssets Syntax [Serializable] public class AssetReferenceTexture3D : AssetReferenceT<Texture3D>