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    Class BuildScript

    Entry point to set callbacks for builds.

    Inheritance
    System.Object
    BuildScript
    Namespace: UnityEditor.AddressableAssets.Build
    Syntax
    public static class BuildScript

    Fields

    buildCompleted

    Global delegate for handling the result of AddressableAssets builds. This will get called for player builds and when entering play mode.

    Declaration
    public static Action<AddressableAssetBuildResult> buildCompleted
    Field Value
    Type Description
    System.Action<AddressableAssetBuildResult>
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