Class AddHashToBundleNameTask | Addressables | 1.11.2
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    Class AddHashToBundleNameTask

    The BuildTask used to append the asset hash to the internal bundle name.

    Inheritance
    Object
    AddHashToBundleNameTask
    Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
    Syntax
    public class AddHashToBundleNameTask : IBuildTask

    Properties

    Version

    The task version.

    Declaration
    public int Version { get; }
    Property Value
    Type Description
    Int32

    Methods

    Run()

    Runs the AddHashToBundleNameTask.

    Declaration
    public ReturnCode Run()
    Returns
    Type Description
    ReturnCode

    Success.

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