docs.unity.cn
    Show / Hide Table of Contents

    Struct PackedPlayModeBuildLogs.RuntimeBuildLog

    A container for build logs that need to be seen at runtime.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Global Namespace
    Syntax
    [Serializable]
    public struct RuntimeBuildLog

    Constructors

    RuntimeBuildLog(LogType, String)

    Create a container for build logs that need to be seen at runtime.

    Declaration
    public RuntimeBuildLog(LogType type, string message)
    Parameters
    Type Name Description
    LogType type

    The type of log.

    String message

    The message to be logged.

    Fields

    Message

    The contents of the build log.

    Declaration
    public string Message
    Field Value
    Type Description
    String

    Type

    The type of log being stored. This will determine how the message is portrayed at runtime.

    Declaration
    public LogType Type
    Field Value
    Type Description
    LogType
    Back to top Copyright © 2021 Unity Technologies
    Generated by DocFX
    on 04 November 2021
    Terms of use