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    Class InstanceProvider

    Basic implementation of IInstanceProvider.

    Inheritance
    Object
    InstanceProvider
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Syntax
    public class InstanceProvider : IInstanceProvider

    Methods

    ProvideInstance(ResourceManager, AsyncOperationHandle<GameObject>, InstantiationParameters)

    Provide an instance of the gameobject contained in the prefabHandle.

    Declaration
    public GameObject ProvideInstance(ResourceManager resourceManager, AsyncOperationHandle<GameObject> prefabHandle, InstantiationParameters instantiateParameters)
    Parameters
    Type Name Description
    ResourceManager resourceManager

    The object that contains all the resource locations.

    AsyncOperationHandle<GameObject> prefabHandle

    The operation handle for the prefab to instantiate.

    InstantiationParameters instantiateParameters

    The parameters to use for instantation.

    Returns
    Type Description
    GameObject

    The instantiated object.

    Implements
    IInstanceProvider.ProvideInstance(ResourceManager, AsyncOperationHandle<GameObject>, InstantiationParameters)

    ReleaseInstance(ResourceManager, GameObject)

    Release an instance.

    Declaration
    public void ReleaseInstance(ResourceManager resourceManager, GameObject instance)
    Parameters
    Type Name Description
    ResourceManager resourceManager

    The object that contains all the resource locations.

    GameObject instance

    The instance to release.

    Implements
    IInstanceProvider.ReleaseInstance(ResourceManager, GameObject)
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