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    Method LoadScene

    LoadScene()

    Loads the reference as a scene. This cannot be used a second time until the first load is released. If you wish to call load multiple times on an AssetReference, use LoadAssetAsync<TObject>(Object) and pass your AssetReference in as the key. See the Loading Addressable Assets documentation for more details.

    Declaration
    [Obsolete]
    public AsyncOperationHandle<SceneInstance> LoadScene()
    Returns
    Type Description
    AsyncOperationHandle<SceneInstance>

    The operation handle for the scene load.

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