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    Class BundledAssetProvider

    Provides assets stored in an asset bundle.

    Inheritance
    Object
    ResourceProviderBase
    BundledAssetProvider
    Inherited Members
    ResourceProviderBase.m_ProviderId
    ResourceProviderBase.m_BehaviourFlags
    ResourceProviderBase.ProviderId
    ResourceProviderBase.Initialize(String, String)
    ResourceProviderBase.CanProvide(Type, IResourceLocation)
    ResourceProviderBase.ToString()
    ResourceProviderBase.Release(IResourceLocation, Object)
    ResourceProviderBase.GetDefaultType(IResourceLocation)
    ResourceProviderBase.InitializeAsync(ResourceManager, String, String)
    ResourceProviderBase.IResourceProvider.BehaviourFlags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Syntax
    public class BundledAssetProvider : ResourceProviderBase, IResourceProvider, IInitializableObject

    Methods

    Name Description
    Provide(ProvideHandle)

    Provide the object specified in the provideHandle.

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