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    Class AddressableAssetsBundleBuildParameters

    Custom bundle parameter container that provides custom compression settings per bundle.

    Inheritance
    Object
    AddressableAssetsBundleBuildParameters
    Namespace: UnityEditor.AddressableAssets.Build.DataBuilders
    Syntax
    public class AddressableAssetsBundleBuildParameters : BundleBuildParameters

    Constructors

    Name Description
    AddressableAssetsBundleBuildParameters(AddressableAssetSettings, Dictionary<String, String>, BuildTarget, BuildTargetGroup, String)

    Create a AddressableAssetsBundleBuildParameters with data needed to determine the correct compression per bundle.

    Methods

    Name Description
    GetCompressionForIdentifier(String)

    Get the compressions settings for the specified asset bundle.

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