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    Class PlatformMappingService

    Determines the Addressables build platform that should be used based on the target player build platform.

    Inheritance
    Object
    PlatformMappingService
    Namespace: UnityEngine.AddressableAssets
    Syntax
    public class PlatformMappingService : object

    Methods

    Name Description
    GetPlatform()

    Retrieves the Addressables build platform that is being used.

    GetPlatformPathSubFolder()

    Retrieves the Addressables platform subfolder of the build platform that is being used.

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