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    Struct SerializedType

    Wrapper for serializing types for runtime.

    Namespace: UnityEngine.ResourceManagement.Util
    Syntax
    public struct SerializedType

    Properties

    Name Description
    AssemblyName

    The assembly name of the type.

    ClassName

    The name of the type.

    Value

    Get and set the serialized type.

    ValueChanged

    Used for multi-object editing. Indicates whether or not property value was changed.

    Methods

    Name Description
    ToString()

    Converts information about the serialized type to a formatted string.

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