docs.unity.cn
    Show / Hide Table of Contents

    Class ProjectConfigData

    The project configuration settings for addressables.

    Inheritance
    Object
    ProjectConfigData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Settings
    Syntax
    public class ProjectConfigData

    Properties

    Name Description
    ActivePlayModeIndex

    The active play mode data builder index.

    BuildLayoutReportFileFormat

    File format of the bundle build layout report.

    GenerateBuildLayout

    Whether to generate the bundle build layout report.

    HierarchicalSearch

    Whether to allow searching for assets parsed hierarchally in the Addressables Groups window.

    LocalLoadSpeed

    The local bundle loading speed used in the Simulate Groups (advanced) playmode.

    PostProfilerEvents

    Whether to post profiler events in the ResourceManager profiler window.

    RemoteLoadSpeed

    The remote bundle loading speed used in the Simulate Groups (advanced) playmode.

    ShowGroupsAsHierarchy

    Whether to display groups names parsed hierarchally in the Addressables Groups window.

    ShowSubObjectsInGroupView

    Whether to display sub objects in the Addressables Groups window.

    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Friday, August 12, 2022
    Terms of use