docs.unity.cn
    Show / Hide Table of Contents

    Property CacheDirectoryOverride

    CacheDirectoryOverride

    If not null or empty a new cache is created using Caching.AddCache and it is set active by assigning it to Caching.currentCacheForWriting.

    Declaration
    public string CacheDirectoryOverride { get; set; }
    Property Value
    Type Description
    String
    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Friday, August 12, 2022
    Terms of use