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    Enum BundledAssetGroupSchema.BundleInternalIdMode

    Defines how internal bundles are named. This is used for both caching and for inter-bundle dependecies. If possible, GroupGuidProjectIdHash should be used as it is stable and unique between projects.

    Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
    Syntax
    public enum BundleInternalIdMode

    Fields

    Name Description Value
    GroupGuid

    Use the guid of the group asset


    0
    GroupGuidProjectIdHash

    Use the hash of the group asset guid and the project id


    1
    GroupGuidProjectIdEntriesHash

    Use the hash of the group asset, the project id and the guids of the entries in the group


    2
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