Class KeyDataStore
Contains serialized data in a generic serializable container.
Implements
Inherited Members
Namespace: UnityEditor.AddressableAssets.Settings
Assembly: solution.dll
Syntax
[Serializable]
public class KeyDataStore : ISerializationCallbackReceiver
Properties
| Name | Description |
|---|---|
| Keys | The collection of keys stored. |
| OnSetData | Delegate that is invoked when data is modified. |
Methods
| Name | Description |
|---|---|
| GetData<T>(string, T, bool) | Get data via a specified key. |
| OnAfterDeserialize() | Implementation of ISerializationCallbackReceiver interface, used to convert data from its serializable form. |
| OnBeforeSerialize() | Implementation of ISerializationCallbackReceiver interface, used to convert data to a serializable form. |
| SetData(string, object) | Set the value of a specified key. |
| SetDataFromString(string, string) | Set data for a specified key from a string. |