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    Class MultiRotationInverseConstraintJobBinder<T>

    The MultiRotation inverse constraint job binder.

    Inheritance
    Object
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>
    MultiRotationInverseConstraintJobBinder<T>
    Inherited Members
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.Create(Animator, T, Component)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.Destroy(MultiRotationInverseConstraintJob)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.Update(MultiRotationInverseConstraintJob, T)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.IAnimationJobBinder.Create(Animator, IAnimationJobData, Component)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.IAnimationJobBinder.Destroy(IAnimationJob)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.IAnimationJobBinder.Update(IAnimationJob, IAnimationJobData)
    AnimationJobBinder<MultiRotationInverseConstraintJob, T>.IAnimationJobBinder.CreatePlayable(PlayableGraph, IAnimationJob)
    Namespace: UnityEditor.Animations.Rigging
    Syntax
    public class MultiRotationInverseConstraintJobBinder<T> : AnimationJobBinder<MultiRotationInverseConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiRotationConstraintData
    Type Parameters
    Name Description
    T

    The constraint data type

    Methods

    Create(Animator, ref T, Component)

    Creates the animation job.

    Declaration
    public override MultiRotationInverseConstraintJob Create(Animator animator, ref T data, Component component)
    Parameters
    Type Name Description
    Animator animator

    The animated hierarchy Animator component.

    T data
    Component component

    The constraint component.

    Returns
    Type Description
    MultiRotationInverseConstraintJob

    Returns a new job interface.

    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.MultiRotationInverseConstraintJob, T>.Create(Animator, T, Component)

    Destroy(MultiRotationInverseConstraintJob)

    Destroys the animation job.

    Declaration
    public override void Destroy(MultiRotationInverseConstraintJob job)
    Parameters
    Type Name Description
    MultiRotationInverseConstraintJob job
    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.MultiRotationInverseConstraintJob, T>.Destroy(UnityEditor.Animations.Rigging.MultiRotationInverseConstraintJob)
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