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    Struct AnimationJobCache

    AnimationJobCache can be used in animation jobs to store values that can be updated through the AnimationJobCache during the Update loop without rebuilding the job.

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct AnimationJobCache : System.IDisposable

    Methods

    Dispose()

    Dispose of the AnimationJobCache memory.

    Declaration
    public void Dispose()

    Get<T>(CacheIndex, Int32)

    Gets value at specified index.

    Declaration
    public T Get<T>(CacheIndex index, int offset = 0)
        where T : struct
    Parameters
    Type Name Description
    CacheIndex index

    CacheIndex value.

    Int32 offset

    Offset to the CacheIndex.

    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    The value type.

    GetRaw(CacheIndex, Int32)

    Gets raw float data at specified index.

    Declaration
    public float GetRaw(CacheIndex index, int offset = 0)
    Parameters
    Type Name Description
    CacheIndex index

    CacheIndex value.

    Int32 offset

    Offset to the CacheIndex.

    Returns
    Type Description
    Single

    The raw float data.

    Set<T>(T, CacheIndex, Int32)

    Sets value at specified index.

    Declaration
    public void Set<T>(T val, CacheIndex index, int offset = 0)
        where T : struct
    Parameters
    Type Name Description
    T val

    Value.

    CacheIndex index

    CacheIndex value.

    Int32 offset

    Offset to the CacheIndex.

    Type Parameters
    Name Description
    T

    SetArray<T>(T[], CacheIndex, Int32)

    Sets an array of values at specified index.

    Declaration
    public void SetArray<T>(T[] v, CacheIndex index, int offset = 0)
        where T : struct
    Parameters
    Type Name Description
    T[] v

    Array of values.

    CacheIndex index

    CacheIndex value.

    Int32 offset

    Offset to the CacheIndex.

    Type Parameters
    Name Description
    T

    SetRaw(Single, CacheIndex, Int32)

    Sets raw float data at specified index.

    Declaration
    public void SetRaw(float val, CacheIndex index, int offset = 0)
    Parameters
    Type Name Description
    Single val

    Raw float data.

    CacheIndex index

    CacheIndex value.

    Int32 offset

    Offset to the CacheIndex.

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