docs.unity.cn
    Show / Hide Table of Contents

    Interface ITwistCorrectionData

    This interface defines the data mapping for TwistCorrection.

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public interface ITwistCorrectionData

    Properties

    source

    The source Transform that influences the twist nodes.

    Declaration
    Transform source { get; }
    Property Value
    Type Description
    Transform

    twistAxis

    The local twist axis of the source Transform on which to evaluate twist rotation.

    Declaration
    Vector3 twistAxis { get; }
    Property Value
    Type Description
    Vector3

    twistNodes

    The list of Transforms on which to apply twist corrections. Each twist node has a weight that ranges from -1 to 1 to control how closely a twist node follows source rotation (from 0 to 1), or opposite rotation (from -1 to 0).

    Declaration
    WeightedTransformArray twistNodes { get; }
    Property Value
    Type Description
    WeightedTransformArray

    twistNodesProperty

    The path to the twist nodes property in the constraint component.

    Declaration
    string twistNodesProperty { get; }
    Property Value
    Type Description
    String
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on Tuesday, August 24, 2021