Enum MultiAimConstraintData.WorldUpType
Specifies how the world up vector used by the Multi-Aim constraint is defined.
Namespace: UnityEngine.Animations.Rigging
Syntax
public enum WorldUpType : int
Fields
| Name | Description | Value |
|---|---|---|
| None | Neither defines nor uses a world up vector. |
0 |
| SceneUp | Uses and defines the world up vector as the Unity Scene up vector (the Y axis). |
1 |
| ObjectUp | Uses and defines the world up vector as a vector from the constrained object, in the direction of the up object. |
2 |
| ObjectRotationUp | Uses and defines the world up vector as relative to the local space of the object. |
3 |
| Vector | Uses and defines the world up vector as a vector specified by the user. |
4 |