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    Class MultiReferentialConstraint

    MultiReferential constraint.

    Inheritance
    Object
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>
    MultiReferentialConstraint
    Inherited Members
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.m_Weight
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.m_Data
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.Reset()
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.IsValid()
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.OnValidate()
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.data
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.weight
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.CreateJob(Animator)
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.DestroyJob(IAnimationJob)
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.UpdateJob(IAnimationJob)
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.IRigConstraint.binder
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.IRigConstraint.data
    RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>.IRigConstraint.component
    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public class MultiReferentialConstraint : RigConstraint<MultiReferentialConstraintJob, MultiReferentialConstraintData, MultiReferentialConstraintJobBinder<MultiReferentialConstraintData>>, IRigConstraint

    Methods

    OnValidate()

    This function is called when the script is loaded or a value is changed in the Inspector (Called in the editor only). You can use this to ensure that when you modify data in an editor, that data stays within a certain range.

    Declaration
    protected override void OnValidate()
    Overrides
    UnityEngine.Animations.Rigging.RigConstraint<UnityEngine.Animations.Rigging.MultiReferentialConstraintJob, UnityEngine.Animations.Rigging.MultiReferentialConstraintData, UnityEngine.Animations.Rigging.MultiReferentialConstraintJobBinder<UnityEngine.Animations.Rigging.MultiReferentialConstraintData>>.OnValidate()
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    on Tuesday, August 24, 2021