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    Class OverrideTransformJobBinder<T>

    The OverrideTransform job binder.

    Inheritance
    Object
    AnimationJobBinder<OverrideTransformJob, T>
    OverrideTransformJobBinder<T>
    Inherited Members
    AnimationJobBinder<OverrideTransformJob, T>.Create(Animator, T, Component)
    AnimationJobBinder<OverrideTransformJob, T>.Destroy(OverrideTransformJob)
    AnimationJobBinder<OverrideTransformJob, T>.Update(OverrideTransformJob, T)
    AnimationJobBinder<OverrideTransformJob, T>.IAnimationJobBinder.Create(Animator, IAnimationJobData, Component)
    AnimationJobBinder<OverrideTransformJob, T>.IAnimationJobBinder.Destroy(IAnimationJob)
    AnimationJobBinder<OverrideTransformJob, T>.IAnimationJobBinder.Update(IAnimationJob, IAnimationJobData)
    AnimationJobBinder<OverrideTransformJob, T>.IAnimationJobBinder.CreatePlayable(PlayableGraph, IAnimationJob)
    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public class OverrideTransformJobBinder<T> : AnimationJobBinder<OverrideTransformJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IOverrideTransformData
    Type Parameters
    Name Description
    T

    The constraint data type

    Methods

    Create(Animator, ref T, Component)

    Creates the animation job.

    Declaration
    public override OverrideTransformJob Create(Animator animator, ref T data, Component component)
    Parameters
    Type Name Description
    Animator animator

    The animated hierarchy Animator component.

    T data
    Component component

    The constraint component.

    Returns
    Type Description
    OverrideTransformJob

    Returns a new job interface.

    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Create(Animator, T, Component)

    Destroy(OverrideTransformJob)

    Destroys the animation job.

    Declaration
    public override void Destroy(OverrideTransformJob job)
    Parameters
    Type Name Description
    OverrideTransformJob job
    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Destroy(UnityEngine.Animations.Rigging.OverrideTransformJob)

    Update(OverrideTransformJob, ref T)

    Updates the animation job.

    Declaration
    public override void Update(OverrideTransformJob job, ref T data)
    Parameters
    Type Name Description
    OverrideTransformJob job
    T data
    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.OverrideTransformJob, T>.Update(UnityEngine.Animations.Rigging.OverrideTransformJob, T)
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