docs.unity.cn
    Show / Hide Table of Contents

    Class SyncSceneToStreamAttribute

    The [SyncSceneToStream] attribute can be used to ensure constraints properties are read from the scene and written back in the AnimationStream if they were not previously animated. Supported value types are: Float, Int, Bool, Vector2, Vector3, Vector4, Quaternion, Vector3Int, Vector3Bool, Transform, Transform[], WeightedTransform and WeightedTransformArray.

    Inheritance
    Object
    SyncSceneToStreamAttribute
    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public sealed class SyncSceneToStreamAttribute : Attribute
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on Tuesday, August 24, 2021