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    Class TwoBoneIKConstraintJobBinder<T>

    The TwoBoneIK constraint job binder.

    Inheritance
    Object
    AnimationJobBinder<TwoBoneIKConstraintJob, T>
    TwoBoneIKConstraintJobBinder<T>
    Inherited Members
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.Create(Animator, T, Component)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.Destroy(TwoBoneIKConstraintJob)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.Update(TwoBoneIKConstraintJob, T)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.IAnimationJobBinder.Create(Animator, IAnimationJobData, Component)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.IAnimationJobBinder.Destroy(IAnimationJob)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.IAnimationJobBinder.Update(IAnimationJob, IAnimationJobData)
    AnimationJobBinder<TwoBoneIKConstraintJob, T>.IAnimationJobBinder.CreatePlayable(PlayableGraph, IAnimationJob)
    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public class TwoBoneIKConstraintJobBinder<T> : AnimationJobBinder<TwoBoneIKConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, ITwoBoneIKConstraintData
    Type Parameters
    Name Description
    T

    The constraint data type

    Methods

    Create(Animator, ref T, Component)

    Creates the animation job.

    Declaration
    public override TwoBoneIKConstraintJob Create(Animator animator, ref T data, Component component)
    Parameters
    Type Name Description
    Animator animator

    The animated hierarchy Animator component.

    T data

    The constraint data.

    Component component

    The constraint component.

    Returns
    Type Description
    TwoBoneIKConstraintJob

    Returns a new job interface.

    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, T>.Create(Animator, T, Component)

    Destroy(TwoBoneIKConstraintJob)

    Destroys the animation job.

    Declaration
    public override void Destroy(TwoBoneIKConstraintJob job)
    Parameters
    Type Name Description
    TwoBoneIKConstraintJob job

    The animation job to destroy.

    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob)
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