Class NNModelImporter | Barracuda | 1.0.4
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    Class NNModelImporter

    Asset Importer of barracuda models.

    Inheritance
    Object
    Object
    AssetImporter
    ScriptedImporter
    NNModelImporter
    Inherited Members
    ScriptedImporter.SupportsRemappedAssetType(Type)
    AssetImporter.SetAssetBundleNameAndVariant(String, String)
    AssetImporter.GetAtPath(String)
    AssetImporter.SaveAndReimport()
    UnityEditor.AssetImporter.AddRemap(UnityEditor.AssetImporter.SourceAssetIdentifier, UnityEngine.Object)
    UnityEditor.AssetImporter.RemoveRemap(UnityEditor.AssetImporter.SourceAssetIdentifier)
    AssetImporter.GetExternalObjectMap()
    AssetImporter.assetPath
    AssetImporter.importSettingsMissing
    UnityEditor.AssetImporter.assetTimeStamp
    AssetImporter.userData
    AssetImporter.assetBundleName
    AssetImporter.assetBundleVariant
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Barracuda
    Syntax
    [ScriptedImporter(3, new string[]{"nn"})]
    public class NNModelImporter : ScriptedImporter

    Methods

    OnImportAsset(AssetImportContext)

    Declaration
    public override void OnImportAsset(AssetImportContext ctx)
    Parameters
    Type Name Description
    AssetImportContext ctx
    Overrides
    ScriptedImporter.OnImportAsset(AssetImportContext)
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    on 20 October 2020