Class LinearLayerFusing | Barracuda | 1.1.2-preview
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    Class LinearLayerFusing

    Inheritance
    Object
    LinearLayerFusing
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Barracuda
    Syntax
    public class LinearLayerFusing

    Constructors

    LinearLayerFusing()

    Declaration
    public LinearLayerFusing()

    Methods

    AreLayersFusable(Layer, Layer)

    Declaration
    public bool AreLayersFusable(Layer l0, Layer l1)
    Parameters
    Type Name Description
    Layer l0
    Layer l1
    Returns
    Type Description
    Boolean

    FuseLayers(Layer, Layer)

    Declaration
    public Layer FuseLayers(Layer l0, Layer l1)
    Parameters
    Type Name Description
    Layer l0
    Layer l1
    Returns
    Type Description
    Layer

    IsLayerLinear(Layer, Dictionary<String, Layer>)

    Declaration
    public static bool IsLayerLinear(Layer layer, Dictionary<string, Layer> constantLayers)
    Parameters
    Type Name Description
    Layer layer
    Dictionary<String, Layer> constantLayers
    Returns
    Type Description
    Boolean

    IsLayerLinearMathOp(Layer)

    Declaration
    public static bool IsLayerLinearMathOp(Layer layer)
    Parameters
    Type Name Description
    Layer layer
    Returns
    Type Description
    Boolean
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    on 15 October 2020