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    Interface ITensorAllocator

    Interfaces for tensor allocator

    Namespace: Unity.Barracuda
    Syntax
    public interface ITensorAllocator : IDisposable

    Methods

    Alloc(TensorShape)

    Allocate

    Declaration
    Tensor Alloc(TensorShape shape)
    Parameters
    Type Name Description
    TensorShape shape

    shape

    Returns
    Type Description
    Tensor

    allocated Tensor

    Alloc(TensorShape, ITensorData)

    Allocate with existing ITensorData buffer

    Declaration
    Tensor Alloc(TensorShape shape, ITensorData buffer)
    Parameters
    Type Name Description
    TensorShape shape

    shape

    ITensorData buffer

    buffer

    Returns
    Type Description
    Tensor

    allocated Tensor

    MoveToDevice(Tensor, ITensorData, ITensorData, Boolean)

    Move Tensor to device

    Declaration
    void MoveToDevice(Tensor x, ITensorData newBuffer, ITensorData oldBuffer, bool disposeDetachedBufferHint)
    Parameters
    Type Name Description
    Tensor x

    Tensor

    ITensorData newBuffer

    new buffer

    ITensorData oldBuffer

    old buffer

    Boolean disposeDetachedBufferHint

    dispose detached buffer hint

    Release(Tensor, Boolean)

    Release Tensor

    Declaration
    void Release(Tensor x, bool calledFromTensorDispose)
    Parameters
    Type Name Description
    Tensor x

    Tensor

    Boolean calledFromTensorDispose

    called from tensor dispose flag

    Reset(Boolean)

    Reset allocator

    Declaration
    void Reset(bool keepCachedMemory)
    Parameters
    Type Name Description
    Boolean keepCachedMemory

    keep cached memory flag

    WaiveOwnership(Tensor)

    Waive ownership

    Declaration
    void WaiveOwnership(Tensor x)
    Parameters
    Type Name Description
    Tensor x

    Tensor

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