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    Enum Layer.Type

    Layer Type

    Namespace: Unity.Barracuda
    Syntax
    public enum Type

    Fields

    Name Description Value
    Nop

    No operation / identity layer


    0
    Dense

    Dense layer


    1
    MatMul

    Matrix multiplication layer


    2
    Dense3

    Rank-3 Dense Layer


    3
    Conv2D

    2D Convolution layer


    20
    DepthwiseConv2D

    Depthwise Convolution layer


    21
    Conv2DTrans

    Transpose 2D Convolution layer


    22
    Upsample2D

    Upsampling layer


    23
    MaxPool2D

    Max Pool layer


    25
    AvgPool2D

    Average Pool layer


    26
    GlobalMaxPool2D

    Global Max Pool layer


    27
    GlobalAvgPool2D

    Global Average Pool layer


    28
    Border2D

    Border / Padding layer


    29
    Conv3D

    3D Convolution layer


    30
    Conv3DTrans

    Transpose 3D Convolution layer (not yet implemented)


    32
    Upsample3D

    3D Upsampling layer


    33
    MaxPool3D

    3D Max Pool layer (not yet implemented)


    35
    AvgPool3D

    3D Average Pool layer (not yet implemented)


    36
    GlobalMaxPool3D

    3D Global Max Pool layer (not yet implemented)


    37
    GlobalAvgPool3D

    3D Global Average Pool layer (not yet implemented)


    38
    Border3D

    3D Border / Padding layer


    39
    Activation

    Activation layer, see Activation enum for activation types


    50
    ScaleBias

    Scale + Bias layer


    51
    Normalization

    Normalization layer


    52
    LRN

    LRN (Local Response Normalization) layer


    53
    Dropout

    Dropout layer (does nothing in inference)


    60
    RandomNormal

    Random sampling from normal distribution layer


    64
    RandomUniform

    Random sampling from uniform distribution layer


    65
    Multinomial

    Random sampling from multinomial distribution layer


    66
    OneHot

    OneHot layer


    67
    TopKIndices

    TopK indices layer


    68
    TopKValues

    TopK values layer


    69
    NonZero

    NonZero layer


    70
    Range

    Range layer


    71
    RoiAlign

    RoiAlign layer


    72
    Add

    Addition layer


    100
    Sub

    Subtraction layer


    101
    Mul

    Multiplication layer


    102
    Div

    Division layer


    103
    Pow

    Power layer


    104
    Min

    Min layer


    110
    Max

    Max layer


    111
    Mean

    Mean layer


    112
    ReduceL1

    Reduce L1 layer (not yet implemented)


    120
    ReduceL2

    Reduce L2 layer (not yet implemented)


    121
    ReduceLogSum

    Reduce LogSum layer (not yet implemented)


    122
    ReduceLogSumExp

    Reduce LogSumExp layer (not yet implemented)


    123
    ReduceMax

    Reduce with Max layer


    124
    ReduceMean

    Reduce with Mean layer


    125
    ReduceMin

    Reduce with Min layer


    126
    ReduceProd

    Reduce with Prod layer


    127
    ReduceSum

    Reduce with Sum layer


    128
    ReduceSumSquare

    Reduce with SumSquare layer (not yet implemented)


    129
    Greater

    Logic operation: Greater layer


    140
    GreaterEqual

    Logic operation: GreaterEqual layer


    141
    Less

    Logic operation: Less layer


    142
    LessEqual

    Logic operation: LessEqual layer


    143
    Equal

    Logic operation: Equal layer


    144
    LogicalOr

    Logic operation: LogicalOr layer


    145
    LogicalAnd

    Logic operation: LogicalAnd layer


    146
    LogicalNot

    Logic operation: LogicalNot layer


    147
    LogicalXor

    Logic operation: LogicalXor layer


    148
    Where

    Logic operation: Where layer


    149
    Sign

    Logic operation: Sign layer


    150
    Pad

    Generic Pad layer (not fully supported)


    159
    Pad2DReflect

    Reflection padding layer


    160
    Pad2DSymmetric

    Symmetric padding layer


    161
    Pad2DEdge

    Edge padding layer


    162
    ArgMax

    ArgMax layer


    163
    ArgMin

    ArgMin layer


    164
    ConstantOfShape

    ConstantOfShape layer


    199
    Flatten

    Flatten layer


    200
    Reshape

    Reshape layer


    201
    Transpose

    Transpose layer


    202
    Squeeze

    Squeeze layer (not fully supported)


    203
    Unsqueeze

    Unsqueeze layer (not fully supported)


    204
    Gather

    Gather layer


    205
    DepthToSpace

    Depth to space layer


    206
    SpaceToDepth

    Space to depth layer


    207
    Expand

    Expand layer


    208
    Resample2D

    2D Resample layer


    209
    Concat

    Concat layer


    210
    StridedSlice

    Strided slice layer


    211
    Tile

    Tile layer


    212
    Shape

    Shape layer


    213
    NonMaxSuppression

    Non max suppression layer


    214
    LSTM

    LSTM


    215
    ScatterND

    ScatterND


    216
    Load

    Constant load layer (for internal use)


    255
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