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    Enum WorkerFactory.Type

    Backend type

    Namespace: Unity.Barracuda
    Syntax
    public enum Type

    Fields

    Name Description Value
    ComputePrecompiled

    Compute Precompiled, least CPU overhead when scheduling


    256
    Compute

    Fast Compute implementation


    257
    ComputeRef

    Reference Compute implementation, very slow


    258
    PixelShader

    Pixel Shader implementation, slower than compute


    259
    CSharpBurst

    Unity Burst implementation, fastest CPU option


    512
    CSharp

    Fast C# implementation when Burst is not available


    513
    CSharpRef

    Reference C# implementation, very very slow


    514
    Auto

    Auto


    32768
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