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    Unity Behavior features

    The following features make Unity Behavior an exceptional tool for developing sophisticated artificial intelligence (AI) behaviors:

    • Pre-release package: A new package that assists in creating custom logic for characters and objects.
    • Behavior graphs: Functions similarly to state machines, enabling users to compose behavior and decision-making units within a clear readable graph.
    • Node-based flow graphs: At runtime, you can debug behaviors presented as node-based flow graphs, enabling you to understand AI behavior by reading them from top to bottom.
    • Human-readable nodes: The design of nodes aims to facilitate understanding, enabling the creation of representations that read like narratives.

    Additional resources

    • Behavior graphs
    • Behavior graph node types
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