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    Class CinemachineBrain.VcamActivatedEvent

    Event that is fired when a virtual camera is activated. The parameters are (incoming_vcam, outgoing_vcam), in that order.

    Inheritance
    Object
    UnityEventBase
    UnityEvent<ICinemachineCamera, ICinemachineCamera>
    CinemachineBrain.VcamActivatedEvent
    Inherited Members
    UnityEngine.Events.UnityEvent<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>.AddListener(UnityEngine.Events.UnityAction<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>)
    UnityEngine.Events.UnityEvent<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>.RemoveListener(UnityEngine.Events.UnityAction<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>)
    UnityEngine.Events.UnityEvent<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>.FindMethod_Impl(System.String, System.Object)
    UnityEngine.Events.UnityEvent<Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera>.Invoke(Cinemachine.ICinemachineCamera, Cinemachine.ICinemachineCamera)
    UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
    UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
    UnityEngine.Events.UnityEventBase.FindMethod_Impl(System.String, System.Object)
    UnityEventBase.GetPersistentEventCount()
    UnityEventBase.GetPersistentTarget(Int32)
    UnityEventBase.GetPersistentMethodName(Int32)
    UnityEventBase.SetPersistentListenerState(Int32, UnityEventCallState)
    UnityEngine.Events.UnityEventBase.AddListener(System.Object, System.Reflection.MethodInfo)
    UnityEngine.Events.UnityEventBase.RemoveListener(System.Object, System.Reflection.MethodInfo)
    UnityEventBase.RemoveAllListeners()
    UnityEngine.Events.UnityEventBase.Invoke(System.Object[])
    UnityEngine.Events.UnityEventBase.ToString()
    UnityEventBase.GetValidMethodInfo(Object, String, Type[])
    UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode)
    UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode, System.Type)
    UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Reflection.MethodInfo)
    Namespace: Cinemachine
    Syntax
    [Serializable]
    public class VcamActivatedEvent : UnityEvent<ICinemachineCamera, ICinemachineCamera>, ISerializationCallbackReceiver
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    on Wednesday, August 31, 2022
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