Class CinemachineLegacyCameraEvents.OnCameraLiveEvent
This event is fired when a virtual camera is activated. If a blend is involved, it will be fired at the start of the blend.
Parameter ordering is: incomingCam, outgoingCam.
Inheritance
CinemachineLegacyCameraEvents.OnCameraLiveEvent
Inherited Members
UnityEngine.Events.UnityEvent<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>.AddListener(UnityEngine.Events.UnityAction<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>)
UnityEngine.Events.UnityEvent<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>.RemoveListener(UnityEngine.Events.UnityAction<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>)
UnityEngine.Events.UnityEvent<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>.FindMethod_Impl(System.String, System.Type)
UnityEngine.Events.UnityEvent<Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera>.Invoke(Unity.Cinemachine.ICinemachineCamera, Unity.Cinemachine.ICinemachineCamera)
UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
UnityEngine.Events.UnityEventBase.FindMethod_Impl(System.String, System.Object)
UnityEngine.Events.UnityEventBase.FindMethod_Impl(System.String, System.Type)
UnityEngine.Events.UnityEventBase.AddListener(System.Object, System.Reflection.MethodInfo)
UnityEngine.Events.UnityEventBase.RemoveListener(System.Object, System.Reflection.MethodInfo)
UnityEngine.Events.UnityEventBase.Invoke(System.Object[])
UnityEngine.Events.UnityEventBase.ToString()
UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode)
UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode, System.Type)
UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Reflection.MethodInfo)
UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Type, System.Reflection.MethodInfo)
Namespace: Unity.Cinemachine
Syntax
[Serializable]
public class OnCameraLiveEvent : UnityEvent<ICinemachineCamera, ICinemachineCamera>, ISerializationCallbackReceiver