Enum CinemachineOrbitalFollow.OrbitStyles
How to construct the surface on which the camera will travel
Namespace: Unity.Cinemachine
Syntax
public enum OrbitStyles
Fields
| Name | Description | Value |
|---|---|---|
| Sphere | Camera is at a fixed distance from the target, defining a sphere |
0 |
| ThreeRing | Camera surface is built by extruding a line connecting 3 circular orbits around the target |
1 |