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    Interface IInputAxisReader

    Abstraction for reading the value of an input axis

    Namespace: Unity.Cinemachine
    Syntax
    public interface IInputAxisReader

    Methods

    GetValue(Object, IInputAxisOwner.AxisDescriptor.Hints)

    Get the current value of the axis.

    Declaration
    float GetValue(Object context, IInputAxisOwner.AxisDescriptor.Hints hint)
    Parameters
    Type Name Description
    Object context

    The owner GameObject, can be used for logging diagnostics

    IInputAxisOwner.AxisDescriptor.Hints hint

    A hint for converting a Vector2 value to a float

    Returns
    Type Description
    Single

    The axis value

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