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    Interface IInputAxisResetSource

    Components that can generate an input axis reset must implement this interface.

    Namespace: Unity.Cinemachine
    Syntax
    public interface IInputAxisResetSource

    Properties

    HasResetHandler

    Checks whether any reset handlers have been registered

    Declaration
    bool HasResetHandler { get; }
    Property Value
    Type Description
    Boolean

    True if at least one reset handler is registered

    Methods

    RegisterResetHandler(Action)

    Register a handler that will be called when input needs to be reset

    Declaration
    void RegisterResetHandler(Action handler)
    Parameters
    Type Name Description
    Action handler

    Then handler to register

    UnregisterResetHandler(Action)

    Unregister a handler that will be called when input needs to be reset

    Declaration
    void UnregisterResetHandler(Action handler)
    Parameters
    Type Name Description
    Action handler

    Then handler to unregister

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