docs.unity.cn
    Show / Hide Table of Contents

    Struct UnsafeText

    An unmanaged, mutable, resizable UTF-8 string.

    Namespace: Unity.Collections.LowLevel.Unsafe
    Syntax
    public struct UnsafeText : INativeDisposable, IDisposable, IUTF8Bytes, INativeList<byte>, IIndexable<byte>
    Remarks

    The string is always null-terminated, meaning a zero byte always immediately follows the last character.

    Constructors

    UnsafeText(Int32, AllocatorManager.AllocatorHandle)

    Initializes and returns an instance of UnsafeText.

    Declaration
    public UnsafeText(int capacity, AllocatorManager.AllocatorHandle allocator)
    Parameters
    Type Name Description
    Int32 capacity

    The initial capacity, in bytes.

    AllocatorManager.AllocatorHandle allocator

    The allocator to use.

    Properties

    Capacity

    The current capacity in bytes of this string.

    Declaration
    public int Capacity { readonly get; set; }
    Property Value
    Type Description
    Int32

    The current capacity in bytes of the string.

    Implements
    INativeList<T>.Capacity
    Remarks

    The null-terminator byte is not included in the capacity, so the string's character buffer is Capacity + 1 in size.

    IsCreated

    Whether this string's character buffer has been allocated (and not yet deallocated).

    Declaration
    public readonly bool IsCreated { get; }
    Property Value
    Type Description
    Boolean

    Whether this string's character buffer has been allocated (and not yet deallocated).

    IsEmpty

    Reports whether container is empty.

    Declaration
    public readonly bool IsEmpty { get; }
    Property Value
    Type Description
    Boolean

    True if the string is empty or the string has not been constructed.

    Implements
    IUTF8Bytes.IsEmpty
    INativeList<T>.IsEmpty

    Item[Int32]

    The byte at an index.

    Declaration
    public byte this[int index] { get; set; }
    Parameters
    Type Name Description
    Int32 index

    A zero-based byte index.

    Property Value
    Type Description
    Byte

    The byte at the index.

    Implements
    INativeList<T>.Item[Int32]
    Excepti